The main aims of the course are to know the foundations of the tool Autodesk Maya and be able to use it for modelar and encourage characters, as well as stages, that can be used later in video games or films of animation. The course is directed mainly to students and egresados of Multimedia Engineering, Fine arts, Audiovisual Communication, Advertising and Public Relations, and other degrees of creative profile.
It will give of 20 January to 24 February 2017 the Fridays of 15:30h to 20:30h in the Laboratory L14 of the Polytechnical School I.
The registration in the course will open the day 1 December 2016. The link to the form of on-line registration will publish in this page.