The main aims of the course are to know the foundations of the surroundings Unreal Engine 4, and be able to use it for the development of video games that do use of the main characteristic that offers this tool.
It will give of 21 January to 25 February 2017 in the Laboratory of Creation of Multimedia Contents, General Library (BG/LAB1) the Saturdays of 9:00 to 14:00 hours with a total length of 30 hours (3 Credits ECTS).
The registration in the course will open the day 1 December 2016. The link to the form of on-line registration will publish in this page.
In the course pretends that the students purchase basic knowledges on Angular 2, evolution of AngularJS and framework of reference in the development of applications SPA (Single-Page Applications).
It will give of 20 January to 10 February 2017 with a length of 20 hour (2 credits ECTS).
The preinscripción in the course will open the day 5 December 2016. Will have to fill up the form of on-line registration. The course is limited to 23 squares, that will assign following the order of preinscripción. The day 19 December 2016. It will publish the list of admitted and will open the term of matrícula.